Huuma Wing Shuriken
#13300A famous Huuma
Ninja weapon that
is shaped like a wing.
AGI - 1, DEX - 2.
Class: Huuma
Attack: 150
Weight: 300
Element: Wind
Weapon Level: 4
Level Requirement: 65
Jobs: Ninja
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A famous Huuma
Ninja weapon that
is shaped like a wing.
AGI - 1, DEX - 2.
Class: Huuma
Attack: 150
Weight: 300
Element: Wind
Weapon Level: 4
Level Requirement: 65
Jobs: Ninja
A heavy, giant
shuriken shaped
like a bladed wheel.
Each short range
physical attack has
a low chance of
inflicting the Bleeding status on enemies.
Class: Huuma
Attack: 50
Weight: 250
Weapon Level: 4
Level Requirement: 42
Jobs: Ninja
A heavy, giant
shuriken shaped
like a bladed wheel.
Each short range
physical attack has
a low chance of
inflicting the Bleeding status on enemies.
Class: Huuma
Attack: 50
Weight: 250
Weapon Level: 4
Level Requirement: 42
Jobs: Ninja
A Fire element Huuma
shuriken that sparks
like a firecracker when it strikes enemies.
Each short range
physical attack has
a low chance of auto
casting Level 5 Fire
Ball.
DEX -2.
Class: Huuma
Attack: 185
Weight: 150
Element: Fire
Weapon Level: 4
Level Requirement: 55
Jobs: Ninja
The Huuma Calm Mind
enables the wearer to
remain collected in
any tense situation.
Increases damage of
Throw Huuma Shuriken
skill by 30%, and its
casting cannot be
interrupted.
Class: Huuma
Attack: 112
Weight: 155
Weapon Level: 3
Level Requirement: 70
Jobs: Ninja
Huuma Shuriken that holds great strength and brings extraordinary power in battles against Demihumans.
Str +2, Dex +1
Increases Physical Attack Strength towards Demihuman monsters by 95%.
Ignores Physical Defense from Demihuman monsters by 20%.
Indestructible
Class: Huuma
Attack: 55
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Ninja
Huuma Shuriken that holds great strength and brings extraordinary power in battles against Demihumans.
Str +2, Dex +1
Increases Physical Attack Strength towards Demihuman monsters by 95%.
Has a chance of increasing Attack Strength to Throw Huuma Shuriken and Killing Stroke by 100% for 10 seconds.
Indestructible
Class: Huuma
Attack: 55
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Ninja
Increases Physical Attack Strength to Demihuman monsters by 95%.
Ignores physical defense from Demihuman monsters by 20%.
Matk +15%
Increase damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 sec. when attacking and synchronizing the weapon by 5%
Indestructible
***Additional Weapon Refining Level Option***
+6 Refining
Ignore Defense of Demihuman monsters +5%
[Slaughter] Lv 2(Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Refining
When using [Killing Strike], auto-spell Lv. 10 [Heal].
When using [Throw Huuma Shuriken], has a chance of inflicting consistent
Class: Huuma
Attack: 55
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Ninja Jobs
A practical sword
that is typically
used by sailors.
Enables use of
Level 5 Bash.
Str +2, DEF +1
Class: One-Handed Sword
Attack: 150
Weight: 90
Weapon Level: 4
Level Requirement: 40
Jobs: Swordman, Merchant and Thief
A fearsome weapon
with a uniquely
curved blade.
Critical +50%.
Class: One-Handed Sword
Attack: 130
Weight: 150
Weapon Level: 4
Level Requirement: 55
Jobs: Transcendent Swordman, Merchant and Thief
A thick, flexible sword forged from an elastic alloy.
Increases Attack Speed by 10%, and has a chance of inflicting the Curse status to enemies.
Class: One-Handed Sword
Attack: 125
Weight: 80
Weapon Level: 4
Level Requirement: 55
Jobs: Transcendent Swordman, Merchant and Thief
A sword favored by gladiators, it is especially designed for battles against Demihumans.
Str +1, Dex +1
Increases Physical Attack Strength towards Demihuman monsters by 75%.
Ignores Physical Defense from Demihuman monsters by 20%.
Indestructible
Class: One-Handed Sword
Attack: 115
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Novice, Swordman, Merchant, Thief Classes
A sword favored by gladiators, it is especially designed for battles against Demihumans.
Str +1, Dex +1
Matk +10%
Increases Physical Attack Strength towards Demihuman monsters by 75%.
Indestructible
Class: One-Handed Sword
Attack: 115
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Novice, Swordman, Merchant, Thief Classes
One of the twin swords of Naght Sieger. The blue blade shows the sharpness of this sword.
When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.
Enables the use Lv. 5 Frost Diver.
Class: One-Handed Sword
Attack: 150
Weight: 150
Element: Water
Weapon Level: 4
Level Requirement: 75
Jobs: Transcendent Swordman, Merchant and Thief
One of the twin swords of Naght Sieger. The red blade shows the destructive power of this sword.
When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.
Enables the use of Lv. 3 Meteor Storm.
Class: One-Handed Sword
Attack: 160
Weight: 150
Element: Fire
Weapon Level: 4
Level Requirement: 75
Jobs: Transcendent Swordman, Merchant and Thief
A magical sword that bears 4 different properties of nature.
Very effective to enemies without the properties of Water, Wind, Earth and Fire.
10% additional damage to Monsters with Neutral elemental.
When attacking, has a chance of adding an additional elemental magic attack.
Str +2
Int +4
Dex +1
Matk +5%
Class: One-Handed Sword
Attack: 105
Weight: 120
Weapon Level: 3
Level Requirement: 70
Jobs: Transcendent Swordman, Merchant and Thief
Physical Attack against Demihuman monster +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+7 Upgrade :
Reduces after attack delay by 10%
+9 Upgrade : When using [Bash], has a chance of activating Lv. 2 [Fatal Wound].
Class: Onehand Sword
Attack: 130
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Novice, Swordman, Merchant and Thief
Int +6, Matk +10%, Increases Int based on refine level.
***Additional Weapon Refining Level Option***
+6 Upgrade : Decrease SP consumption by 10%.
+9 Upgrade : INT +5
Class: Onehand Sword
Attack: 130
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Novice, Swordman, Merchant and Thief
Int +6, Matk +10%, Increases Int based on refine level.
***Additional Weapon Refining Level Option***
+6 Upgrade : Decrease SP consumption by 10 %
+9 Upgrade : When using [Gloria Domini], will also cast Lv.1 [Lex Aeterna].
+10 Upgrade : INT +5
Class: Onehand Sword
Attack: 130
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Swordman and Merchant
A sword used at rite for the heavenly god.
Str +2
Int +2
Adds a chance of autocasting Level 1 Meteor Storm when dealing physical attack.
Class: One-Handed Sword
Attack: 160
Weight: 120
Weapon Level: 4
Level Requirement: 70
Jobs: Swordman, Merchant and Thief