Butcher
#13159A Gatling Gun imbued with enormous destructive
power. Adds +10 Critical against Brute monsters.
Class: Gatling Gun
Attack: 75
Weight: 250
Weapon Level: 3
Level Requirement: 68
Jobs: Gunslinger
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Seek weapons, armors, cards and forgotten artifacts scattered across the shattered realms.
Found a total of 1318 record(s) across 66 page(s). Displaying result(s) 1261-1280.
A Gatling Gun imbued with enormous destructive
power. Adds +10 Critical against Brute monsters.
Class: Gatling Gun
Attack: 75
Weight: 250
Weapon Level: 3
Level Requirement: 68
Jobs: Gunslinger
A top of the line,
high performance
grenade launcher.
Each short ranged
physical attack has
a low chance of
destroying an
enemy's armor.
Class: Grenade Launcher
Attack: 220
Weight: 120
Weapon Level: 2
Level Requirement: 52
Jobs: Gunslinger
A top of the line,
high performance
grenade launcher.
Each short ranged
physical attack has
a low chance of
destroying an
enemy's armor.
Class: Grenade Launcher
Attack: 220
Weight: 120
Weapon Level: 2
Level Requirement: 52
Jobs: Gunslinger
A grenade launcher
that propels bullets
with blazing hellfire.
Class: Grenade Launcher
Attack: 280
Weight: 125
Weapon Level: 2
Level Requirement: 65
Jobs: Gunslinger
A sniping rifle with
a lengthened barrel
for improved accuracy.
Critical +20%, Attack
Speed -3%. Adds a low
chance of autocasting
Lv. 5 Tracking with
each physical attack.
Class: Rifle
Attack: 150
Weight: 100
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
A sniping rifle with
a lengthened barrel
for improved accuracy.
Critical +20%, Attack
Speed -3%. Adds a low
chance of autocasting
Lv. 5 Tracking with
each physical attack.
Class: Rifle
Attack: 150
Weight: 100
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
Reduces after attack delay by 10%.
Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
Class: Rifle
Attack: 170
Weight: 70
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
A rifle with a shorter
barrel to better suit
it for close quarter
battles such as in the
jungle or indoors.
Critical +4%,
Reduces after attack delay by 10%.
Reduces Accuracy by a value equal to 1/3 of the character's base DEX.
Class: Rifle
Attack: 170
Weight: 70
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
The barrel of the
original Gate Keeper
is made out of pure
Oridecon, making it
very durable. DEX +1.
Splash damage. Adds
a low chance of auto
casting Lv. 6 Spread
Shot with each attack.
Increasing this
weapon's upgrade
level adds a DEF bonus. Class : Shotgun
Attack: 200
Weight: 130
Weapon Level: 4
Level Requirement: 70
Jobs: Gunslinger
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
Class: Shotgun
Attack: 80
Weight: 70
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
Class: Shotgun
Attack: 80
Weight: 70
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
A highly efficient
rifle with an ornate
barrel that is capable
of firing penetrating
blasts, but takes a
long time to reload.
Hit +20, Critical +50.
Reduces Attack
Speed by 5%.
Class: Rifle
Attack: 138
Weight: 77
Weapon Level: 3
Level Requirement: 70
Jobs: Gunslinger
A Rifle made for short and medium ranged battles against Demihumans, that enables a reduction to the targeting delay;
as it is designed to limit the trembling of the shooter's hands.
Dex +2, Hit +10, Critical +10
Increases Physical Attack Strength towards Demihuman monsters by 75%.
Ignores Physical Defense from Demihuman monsters by 20%.
Reduce Tracking skill Casting Time by 25%.
Indestructible
Class: Rifle
Attack: 50
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Gunslinger
A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets.
Dex +2
Increases Physical Attack Strength towards Demihuman monsters by 35%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but due to the recoil will drain 120 HP every second.
Indestructible
Class: Gatling Gun
Attack: 80
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Gunslinger
A Shotgun that has a great attack in short ranged battles against Demihumans.
It shows a wide variety of strength between each attack.
Dex +2, Inflicts splash attack.
Increases Physical Attack Strength towards Demihuman monsters by 55%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 80 ATK for 6 seconds,
but drains 100 HP every second.
Indestructible
Class: Shotgun
Attack: 100
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Gunslinger
A Grenade Launcher that shows great fire-power in battles against Demihumans.
Dex +2
Increases Physical Attack Strength towards Demihuman monsters by 35%.
Ignores Physical Defense from Demihuman monsters by 20%.
Has a chance of adding 300 ATK for 9 seconds,
but drains 120 HP every second.
Indestructible
Class: Grenade Launcher
Attack: 300
Weight: 0
Weapon Level: 3
Level Requirement: 80
Jobs: Gunslinger
Physical Attack against Demihuman monster +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore physical defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : 25% increase in Casting Time of [Tracking] skill,
[Tracking] attack strength increases based on refine level.
Class: Rifle
Attack: 90
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Physical Attack Strength to Demihuman monsters +35%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : Attack strength increases based on refine level.
Class: Gatling Gun
Attack: 90
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger
Increases Physical Attack Strength to Demihuman monsters by 55%..
Ignores physical defense from Demihuman monsters by 20%.
Splash Attack
30% increase in Damage of [Triple Action]
Indestructible
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Refining
[Spread Attack] skill's attack strength increases with each refine level.
Has a chance of stunning while using [Spread Attack] skill.
Class: Shotgun
Attack: 110
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger Jobs
Physical Attack Strength to Demihuman monster +35%.
Ignore 20% of Physical Defense of Demihuman monsters.
30% increase in damage of [Triple Action].
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Defense of Demihuman monsters +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+9 Upgrade : [Gunslinger Mine] attack strength increase based on refine level.
Under normal attack, and when weapon awakens in cosistent chance, Reduces after attack delay by 20% for 20 seconds
Class: Grenade Launcher
Attack: 330
Weight: 0
Weapon Level: 4
Level Requirement: 80
Jobs: Gunslinger