Ashes of Grace

EldenRO

A darkened realm of trials, relics and forgotten grace.

EldenRO Archives

Archive of Relics

Seek weapons, armors, cards and forgotten artifacts scattered across the shattered realms.

Relic Results

Found a total of 1318 record(s) across 66 page(s). Displaying result(s) 1221-1240.

Hakujin

Hakujin

#13015
Weapon Dagger
120 ATK
0 DEF
1 Slots
80 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Hakujin #13015

A dagger that has a shining white blade crafted of bone, and is designed for stabbing, rather than slashing.

Randomly autocasts Level 1 Heal on wielder when dealing melee physical attack.

Class: Dagger

Attack: 120

Weight: 80

Weapon Level: 3

Level Requirement: 42

Jobs: Ninja

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Poison Knife

Poison Knife

#13016
Weapon Dagger
64 ATK
0 DEF
2 Slots
80 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Poison Knife #13016

A fearsome dagger with a burgundy blade that is coated with potent poison.

Randomly inflicts Poison on target when dealing physical attack.

Class: Dagger

Attack: 64

Weight: 80

Weapon Level: 3

Level Requirement: 65

Jobs:^6666CC Swordman, Mage,

Archer, Merchant, and

Thief Classes; Soul

Linker and Ninja Jobs^000000

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Ice Pick

Ice Pick

#13017
Weapon Dagger
70 ATK
0 DEF
1 Slots
60 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Ice Pick #13017

A thin, sharp weapon that looks capable of penetrating armor.

Deals more damage depending on the target's Defense.

Class: Dagger

Attack: 70

Weight: 60

Weapon Level: 4

Level Requirement: 36

Jobs:^6666CC Swordman, Mage,

Archer, Merchant, and

Thief Classes; Soul

Linker and Ninja Jobs^000000

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Sucsamad

Sucsamad

#13018
Weapon Dagger
140 ATK
0 DEF
1 Slots
80 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Sucsamad #13018

A specialty dagger made by a small, mysterious, desert dwelling tribe.

Increases physical damage inflicted on Earth and Wind elemental monsters by 10%.

Indestructible

Class: Dagger

Attack: 140

Weight: 80

Weapon Level: 4

Level Requirement: 36

Jobs:^6666CC Swordman, Mage,

Archer, Merchant, and

Thief Classes; Soul

Linker and Ninja Jobs^000000

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Ginnungagap

Ginnungagap

#13019
Weapon Dagger
148 ATK
0 DEF
1 Slots
70 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Ginnungagap #13019

A dagger with an unnaturally dark colored blade.

Those who hold it instinctively sense the danger and risk of wielding this weapon.

Randomly inflicts Blind status on target or wielder when dealing physical attack.

Class: Dagger

Attack: 148

Weight: 70

Element: Shadow

Weapon Level: 4

Level Requirement: 70

Jobs:^6666CC All except

Acolyte Class^000000

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Weapon Dagger
170 ATK
0 DEF
0 Slots
100 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Warrior's Balmung #13020

...

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Scalpel

Scalpel

#13027
Weapon Dagger
120 ATK
0 DEF
3 Slots
50 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Epic
Scalpel #13027

A small, light, and sharp sword that is optimized for swift strikes.

Randomly inflicts Bleeding status on target when dealing physical attack.

Class: Dagger

Attack: 120

Weight: 50

Weapon Level: 4

Level Requirement: 55

Jobs: Transcendent Swordman, Mage, Archer, Merchant and Thief Classes

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Tooth Blade

Tooth Blade

#13028
Weapon Dagger
130 ATK
0 DEF
1 Slots
70 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Tooth Blade #13028

A dentist's scalpel that is intended to treat patient's teeth, but it can also be used offensively to impend the victim's ability to speak.

Has a certain chance of increasing the Cast Time of all enemies in a 5*5 cell area by 20%; this bonus increases to a 11*11 cell area and 40% Cast Time increase if this weapon is refined to +9 or greater.

Class: Dagger

Attack: 130

Weight: 70

Weapon Level: 4

Level Requirement: 55

Jobs: Transcendent Swordman, Mage, Archer, Merchant and Thief Classes

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Dragon Killer

Dragon Killer

#13030
Weapon Dagger
110 ATK
0 DEF
2 Slots
90 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Dragon Killer #13030

Crafted from a dragon's fang, this dagger can easily slash through tough dragon hide.

Pierces physical defense of Dragon monsters.

Increases experience gained from defeating Dragon monsters by 10%.

Class: Dagger

Attack: 110

Weight: 90

Element: Neutral

Weapon Level: 4

Level Requirement: 60

Jobs:^6666CC All except

Acolyte Class^000000

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Swordbreaker

Swordbreaker

#13031
Weapon Dagger
70 ATK
0 DEF
3 Slots
100 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Epic
Swordbreaker #13031

A powerful dagger that is specially constructed to destroy the enemy's weapon by a low chance.

Class: Dagger

Attack: 70

Weight: 100

Weapon Level: 4

Level Requirement: 36

Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja

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Mailbreaker

Mailbreaker

#13032
Weapon Dagger
70 ATK
0 DEF
3 Slots
100 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Epic
Mailbreaker #13032

An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance.

Class: Dagger

Attack: 40

Weight: 100

Weapon Level: 4

Level Requirement: 36

Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja

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Weapon Dagger
140 ATK
0 DEF
1 Slots
60 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Assassin Dagger #13033

A dagger commonly used by Assassins.

MaxHP +20%

MaxSP +15%

Reduces after attack delay by 2%.

Class: Dagger

Attack: 140

Weight: 60

Element: Shadow

Weapon Level: 4

Level Requirement: 36

Jobs: Assassin

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Weapon Dagger
130 ATK
0 DEF
2 Slots
60 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Desert Twilight #13034

One of a pair of daggers made for the Assassin's Guild.

When combined with Sandstorm:

MaxHP +5%

MaxSP +20

HIT +10

Increases physical damage inflicted on Large size monsters by 30%.

Randomly reduces after attack delay by 100% for 7 seconds when dealing physical attack.

Class: Dagger

Attack: 130

Weight: 60

Element: Neutral

Weapon Level: 2

Level Requirement: 70

Jobs: Assassin Cross

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Sandstorm

Sandstorm

#13035
Weapon Dagger
50 ATK
0 DEF
4 Slots
60 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Epic
Sandstorm #13035

One of a pair of daggers made for the Assassin's Guild.

When combined with Desert Twilight:

MaxHP +5%

MaxSP +20

HIT +10

Increases physical damage inflicted on Large size monsters by 30%.

Randomly reduces after attack delay by 100% for 7 seconds when dealing physical attack.

Class: Dagger

Attack: 50

Weight: 60

Element: Neutral

Weapon Level: 2

Level Requirement: 70

Jobs: Assassin Cross

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Weapon Dagger
120 ATK
0 DEF
0 Slots
0 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Brave Assassin's Damascus #13036

A dagger especially used for assassinations such as killing Demihumans.

Str +1, Agi +1

Increases Physical Attack Strength towards Demihuman monsters by 75%.

Ignores Physical Defense from Demihuman monsters by 20%.

If worn by Ninja, Rogue, or Stalker Class characters, it adds Matk +15%.

Indestructible

Class: Dagger

Attack: 120

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker and Ninja

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Weapon Dagger
120 ATK
0 DEF
0 Slots
0 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Valorous Assassin's Damascus #13037

A dagger especially used for assassinations such as killing Demihumans.

Str +1, Agi +1

Increases Physical Attack Strength towards Demihuman monsters by 75%.

Has a chance of enchanting compounded weapons with the Occult Impaction skill effect for 6 sec. when attacking.

If worn by Ninja, Rogue, Stalker Class characters, it adds Matk +15%.

Indestructible

Class: Dagger

Attack: 120

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief Classes, Soul Linker and Ninja

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Weapon Dagger
120 ATK
0 DEF
3 Slots
70 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Epic
Dagger of Hunter #13038

Specialized in back-stabbing. This dagger is customized for stalkers.

Str +1, Agi +2, Dex +1

Increases Back Stab damage by 20%.

Randomly autocasts Level 10 Bash when using Back Stab skill.

Class: Dagger

Attack: 120

Weight: 70

Weapon Level: 3

Level Requirement: 70

Jobs: Stalker

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Ivory Knife

Ivory Knife

#13039
Weapon Dagger
130 ATK
0 DEF
2 Slots
70 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Ivory Knife #13039

A dagger made of Mammoth's Ivory. It is very hard to be processed due to the strong solidity of the ivory. It's sharply pointed tip makes it effective for stabbing rather than cutting.

Agi +2

Reduces after attack delay by 3%.

Randomly inflicts Bleeding status or Level 1 Critical Wound while attacking.

Class: Dagger

Attack: 130

Weight: 70

Weapon Level: 3

Level Requirement: 50

Jobs: Transcendent Swordman, Merchant,Thief, Archer and Mage classes

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Weapon Dagger
120 ATK
0 DEF
0 Slots
0 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Glorious Gladius #13042

Physical Attack against Demihuman monster +75%.

Ignore 20% of Physical Defense of Demihuman monsters.

When physically attacking, has a chance of autocasting [Lex Divina] Lv 1.

***Additional Weapon Refining Level Option***

+6 Upgrade : Ignore Demihuman physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)

+9 Upgrade : When using [Sightless Mind], has a chance of inflicting [Bleed] in a 5x5 area

Class: Dagger

Attack: 120

Weight: 0

Weapon Level: 4

Level Requirement: 80

Jobs: Novice Class / Swordman Class / Mage Class / Archer Class / Merchant Class / Thief Class /Soul Linker/ Ninja Class

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Krierg

Krierg

#13046
Weapon Dagger
110 ATK
0 DEF
2 Slots
50 Weight
1 Range
NPC Buy 20
NPC Sell 10
No equip location
Refineable Rare
Krieg #13046

[Krieg]


[A blade born of cruelty, designed not to kill swiftly,

but to let suffering linger with every strike.]


It does not seek the end?

only the slow unraveling of flesh and will.


________________________


[General Effects]

STR +5

DEX +5

Increase damage of [Back Stab] by 15%


________________________


=[Bloodletting Edge]=

When using [Back Stab]:

High chance to inflict [Bleeding]


When attacking Bleeding targets:

Increase damage by 12%


________________________


=[Crimson Execution]=

When attacking:

Low chance to trigger [Crimson Execution]


Crimson Execution:

Deals additional damage to Bleeding enemies

based on their current HP


________________________


Class: Dagger

Attack: 110

Weight: 50

Weapon Level: 2

Level Requirement: 50

Jobs: High Thief / Assassin Cross / Stalker

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