MasterSmith Card
#4361Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.
Class: Card
Compound on: Weapon
Weight: 1
A darkened realm of trials, relics and forgotten grace.
Seek weapons, armors, cards and forgotten artifacts scattered across the shattered realms.
Found a total of 6434 record(s) across 322 page(s). Displaying result(s) 1941-1960.
Adds a 10% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.
Class: Card
Compound on: Weapon
Weight: 1
Reduces after attack delay by 5%
Hit +30
Class: Card
Compound on: Weapon
Weight: 1
Adds a chance of autocasting Level 1 Assumptio on the wearer each time the wearer is physically or magically attacked.
Class: Card
Compound on: Armor
Weight: 1
Int +1
Adds a chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.
Class: Card
Compound on: Headgear
Weight: 1
Increases cast time by 100%, and reduces SP Recovery by 100%,
but the wearer's attacks will ignore the MDEF of Normal monsters.
Drains 2,000 SP when the compounded headgear is unequipped.
Class: Card
Compound on: Headgear
Weight: 1
Reduces cast time by a percentage equal to the compounded helmet's upgrade level.
If the upgrade level is 9 or greater, Increase Matk +2%.
Class: Card
Compound on: Headgear
Weight: 1
Adds a 5% chance
of absorbing 20%
of the physical damage
inflicted on an enemy
by the wearer as HP,
but also reduces HP
Recovery by 100%.
Class: Card
Compound on: Weapon
Weight: 1
Reduces after attack delay by 5%
HIT -30
Class: Card
Compound on: Weapon
Weight: 1
Adds 1 LUK for every 18 points of base AGI.
Class: Card
Compound on: Armor
Weight: 1
VIT -5
The compounded armor's
upgrade level affects
this card's VIT bonus.
Class: Card
Compound on: Armor
Weight: 1
Atk +10
Increases cast time by 20%.
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Crusader Card Set
Archdam Card
Permeter Card
Freezer Card
Heater Card
Crusader Card set bonus is
Int +1
Str +1
Def +2
SP Recovery +10%
+10% Shield Chain and
Sacrifice Damage
Casting Speed +10%
Crusader/Paladin Only Bonus:
Armor becomes Holy Element.
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Class: Card
Compound on: Armor
Weight: 1
Increases effectiveness of Healing skills by 30% when they are cast by the wearer.
Increases SP consumption by 15%.
Class: Card
Compound on: Headgear
Weight: 1
Luk -5
Adds an amount of LUK and Critical equal to the coumpounded garment's upgrade level.
Class: Card
Compound on: Garment
Weight: 1
Dex +2
Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them.
Class: Card
Compound on: Headgear
Weight: 1
Flee +10
Increases resistance against Neutral elemental attack by 10%.
When the compounded garmet's upgrade level is 9 or greater, increase Flee +5 and Neutral element resistance +5%
Class: Card
Compound on: Garment
Weight: 1
MaxSP +50%
MaxHP -40%
Adds a low chance of dropping Banana when defeating monsters.
Increases healing effect of Banana by 100%.
Class: Card
Compound on: Footgear
Weight: 1
Adds a chance of dropping Fruit Mix when defeating Formless monsters.
Class: Card
Compound on: Accessory
Weight: 1
MaxHP +4%
MaxSP +4%
When the compounded
shoes's upgrade level
is no greater than 4,
these bonuses are
increased to MaxHP
+8% and MaxSP +8%,
and adds SP and
HP Recovery +5%.
Class: Card
Compound on: Footgear
Weight: 1
MaxSP +40
When the compounded Headgear's upgrade level is not greater than 4, MaxSP +40, and adds SP Recovery +5%.
Class: Card
Compound on: Headgear
Weight: 1
Increases damage of the Fire Pillar and Meteor Storm by 5%.
Drains 50 SP when the compounded weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1