Drosera Card
#4421Critical +15 bonus when
performing long ranged
physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
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Critical +15 bonus when
performing long ranged
physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Flee +5
Perfect Dodge +3
Increases damage to Water elemental monsters by 10%.
Adds a Critical +15 bonus to Fish monsters.
Class: Card
Compound on: Garment
Weight: 1
Hit +5
Increases damage to Water monsters by 5%.
Class: Card
Compound on: Accessory
Weight: 1
Enables use of Find Stone and Throw Stone skills.
Class: Card
Compound on: Accessory
Weight: 1
Atk +25
When in physical attack, Reduces after attack delay by 100% for 10 seconds.
Class: Card
Compound on: Weapon
Weight: 1
[Rogue class]
Atk +10%
Matk +10%
Class: Card
Compound on: Armor
Weight: 1
When compounded into a One-Handed or Two-Handed Sword,
Critical +5, HIT +5,
increases power of Bowling Bash skill by 25%
Class: Card
Compound on: Weapon
Weight: 1
When compounded to a Bow,
Critical +5, HIT +5,
increases the power of the Arrow Shower skill by 50%.
Class: Card
Compound on: Weapon
Weight: 1
Increases damage of the Fire Pillar and Meteor Storm skills by 40%.
Class: Card
Compound on: Garment
Weight: 1
ATK, CRI, HIT is increased depending on the wearer's job level.
Has a low chance of autocast Earthquake when receives a physical attack.
Class: Card
Compound on: Accessory
Weight: 1
Has a chance of auto casting Level 5 Fire Ball or Level 5 Fire Bolt with each physical attack.
Class: Card
Compound on: Garment
Weight: 1
Atk +5
Increases physical damage inflicted on Earth monsters by 5%,
Critical +15 bonus against Plant and Brute monsters.
Class: Card
Compound on: Garment
Weight: 1
Reduces cast time and increases damage of Fire Bolt skill by 25%.
Class: Card
Compound on: Accessory
Weight: 1
Increases damage to formless monsters by 5%.
Has a low chance that defeated formless monsters will drop Rough Oridecons or Rough Eluniums.
Class: Card
Compound on: Headgear
Weight: 1
Increases physical and magical damage to Demihuman enemies by 1%.
Recovers 50 HP time a monster is defeated by melee attack.
Combined with the Ragged Zombie Card will recover 2 SP each time a Demihuman monsters is defeated by melee attack.
Class: Card
Compound on: Footgear
Weight: 1
Increases physical
and magic damage to
Demihuman enemies
by 1% with a Critical +5
bonus. Adds a low
chance of inflicting
the Bleeding status
to the wearer;
wearing with the
Zombie Slaughter
Card will recover
2 SP each time a
Demihuman monster
is defeated by
melee attack.
Compound on: Accessory
Weight: 1
Hit +1
Increases recovery rate of Meat by 100%.
Each short range physical attack has a low chance of inflicting the Bleeding status to enemies.
Class: Card
Compound on: Accessory
Weight: 1
[Mage class]
MaxSP +100
MaxHP -100
Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.
Class: Card
Compound on: Headgear
Weight: 1
Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 30%.
Inflicts the Stun, Curse, Blind or Stone Curse statuses on enemies inflicting melee physical attacks on the wearer.
Class: Card
Compound on: Shield
Weight: 1
When compounded to a Rod,
Int +1
Ignores 2% MDEF of enemies.
Class: Card
Compound on: Weapon
Weight: 1