Morning Star
#1513A metal club topped with a solid steel ball that's covered in spikes.
Class: Mace
Attack: 110
Weight: 150
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A darkened realm of trials, relics and forgotten grace.
Seek weapons, armors, cards and forgotten artifacts scattered across the shattered realms.
Found a total of 1318 record(s) across 66 page(s). Displaying result(s) 281-300.
A metal club topped with a solid steel ball that's covered in spikes.
Class: Mace
Attack: 110
Weight: 150
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A metal club topped with a solid steel ball that's covered in spikes.
Class: Mace
Attack: 110
Weight: 150
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A metal club topped with a solid steel ball that's covered in spikes.
Class: Mace
Attack: 110
Weight: 150
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A deadly mace topped with 3 extremely sharp blades on its end.
Class: Mace
Attack: 130
Weight: 120
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A specialty weapon that beautifully combines combines the power of swords and maces.
Class: Mace
Attack: 130
Weight: 120
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A specialty weapon that beautifully combines combines the power of swords and maces.
Class: Mace
Attack: 130
Weight: 120
Weapon Level: 3
Level Requirement: 27
Jobs: Swordman, Acolyte, and Merchant Classes
A simple flail that consists of a thin mace attached to a chain of iron links.
Class: Mace
Attack: 84
Weight: 80
Weapon Level: 2
Level Requirement: 14
Jobs: Swordman, Acolyte, and Merchant Classes
A simple flail that consists of a thin mace attached to a chain of iron links.
Class: Mace
Attack: 84
Weight: 80
Weapon Level: 2
Level Requirement: 14
Jobs: Swordman, Acolyte, and Merchant Classes
A simple flail that consists of a thin mace attached to a chain of iron links.
Class: Mace
Attack: 84
Weight: 80
Weapon Level: 2
Level Requirement: 14
Jobs: Swordman, Acolyte, and Merchant Classes
A huge, unwieldy club that can knock enemies unconscious.
Adds 10% chance of inflicting Stun status on target when dealing physical attack.
Class: Mace
Attack: 140
Weight: 200
Weapon Level: 3
Level Requirement: 27
Jobs: Acolyte
A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.
Reduces all Defenses applied to owner by 2/3.
Critical +40
Class: Mace
Attack: 85
Weight: 70
Weapon Level: 4
Level Requirement: 40
Jobs: Acolyte
[Golden Mace]
[A relic born from hollow wealth, once clutched by the Gilded Sovereign.]
The weight of gold bends both flesh and spirit,
whispering of greed that never fades.
________________________
[General Effects]
STR +8
INT +8
Max SP +10%
Increase damage against Boss monsters +5%
Ignore 2% DEF of all enemies
________________________
=[Acolyte Resonance]=
Increase damage of [Holy Light] by 30%
When attacking:
2% chance to restore 5% SP
________________________
=[Golden Smite]=
When attacking:
Low chance to trigger [Golden Smite]
Golden Smite:
Deals additional Holy damage
equal to 5% of target Max HP
(Boss monsters: 1.5%)
________________________
Class: Mace
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 40
Jobs: Acolyte
[Long Mace]
[A slender mace forged to strike from afar,
blurring the line between blunt force and reach.]
Its wielder stands just beyond danger,
delivering judgment from a measured distance.
________________________
[General Effects]
Increase resistance against Long Range attacks +10%
DEX +4
Increase HIT +10
________________________
=[Extended Reach]=
When attacking from 2 or more cells away:
Increase damage by 8%
________________________
=[Deflecting Form]=
When receiving Long Range damage:
Low chance to reduce damage taken by 20% for a short duration
________________________
=[Sanctified Reach]=
When attacking:
Low chance to trigger [Sanctified Reach]
Sanctified Reach:
Enhances attacks performed at range
and briefly fortifies the wielder
________________________
Class: Mace
Attack: 135
Weight: 80
Weapon Level: 4
Range: 3
Level Requirement: 40
Jobs: Acolyte / Priest / Monk
A heaty mace with curved, sharp blades.
Increases damage inflicted on Undead monsters by 15%.
15% additional damage on Undead monsters.
5% more EXP rewarded when defeating Undead monsters.
Causes Coma effect on Undead by a low chance.
Class: Mace
Attack: 145
Weight: 100
Weapon Level: 4
Level Requirement: 40
Jobs: Acolyte
A heavy and powerful iron mace with a rounded top.
Increases damage against Undead, Demihuman and Earth element by 10%.
Class: Mace
Attack: 165
Weight: 90
Weapon Level: 4
Level Requirement: 40
Jobs: Acolyte
A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.
Regains 1 SP with each attack against an Undeadr monster and 3 SP each time an Undeadr monster is killed.
Adds a chance of autocasting Level 3 Turn Undead when dealing physical attack.
Enables use of Level 3 Turn Undead.
Class: Mace
Attack: 140
Weight: 150
Element: Holy
Weapon Level: 4
Level Requirement: 40
Jobs: Acolyte
A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle.
Class: Mace
Attack: 155
Weight: 300
Weapon Level: 3
Level Requirement: 78
Jobs: Priest and Monk
A heavy tool with many practical applications.
Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack.
Class: Mace
Attack: 115
Weight: 250
Weapon Level: 3
Level Requirement: 55
Jobs: Acolyte
A blow from this hefty mace can cause someone to black out.
Adds 10% chance of inflicting Stun status on target when dealing physical attack.
Class: Mace
Attack: 140
Weight: 200
Weapon Level: 3
Level Requirement: 27
Jobs: Acolyte
Any man holding the Warrior's Balmung will gather new inner strength.
All stats +5
Class: One-Handed Sword
Attack: 170
Weight: 100
Weapon Level: 4
Level Requirement: 48
Jobs: All